"Or have I read too much fiction?"
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“We need new options because the old-fashioned, straightforward, linear narratives with their beginning, middle, and happy endings have none of the real mysteries of existence that we all know to be true in our own lives.”
Amos Vogel“The question is, how do we go about formulating experience now?”
Doug AitkenInvisible flock, Who is Ophelia, (2012) trailer
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Invisible flock, Rear Window, (2011) Augmented Reality, Installation
is an Augmented Reality experience, designed to be played on mobile phones. It is part of a series of temporary commissions for Leeds City centre. The installation is a take on Hitchcock’s classic thriller and invites participants to use their smart phones to become a voyeur, peering inside the windows of a house, piecing together a simple narrative experience in a series of vignettes.
the invisible flock website →
An interactive arts collective of installation, game, live performance and hidden technologies - in the subversion of social space and creating work for unusual locations.
Blast Theory, A Machine To See With, (2001) Blast Theory is a Brighton-based group of artists Led by Matt Adams, Ju Row & Nick Tandavaniti
First ever ‘Locative Cinema’ commission from the Sundance Film Festival, 01. It is about cities and cinema, it promises to be a personalised cinematic experience based on real events and locations, through sophisticated software and storytelling, each participant is guided around a large public space through a story inspired by heist movies and film noir, which unfolds through mobile phone and real-life surveillance. An engaging and interactive work that draws on digital technology and public space, cinema and performance.
Blast Theory, You Get Me, (2008-09) Mixed Reality Game, a documentary game, it was commissioned for Deloitte Ignite, a weekend festival at the Royal Opera House
It is a work about understanding mediation and place, using game structure it stretches and extends an exploration of whether a game can be a conversation and whether technology bridges or reinforces social divides.
Blast Theory, SO ERR… Commissioned by the Live Art Development Agency, (2009)
The recording you hear is of a phone call made in September 2009 as part of You Get Me, a mixed reality game. Jack is talking to a player of the game about his future. The video is of a rain-storm on the motorway between Taichung and Taipei.
Blast Theory, Led by Matt Adams, Ju Row & Nick Tandavaniti→
New forms of performance and interactive art that mixes audiences across the internet, live performance and digital broadcasting, the work explores interactivity and the social and political aspects of technology.
Susan Collins, Transporting Skies, (2002) A networked dual gallery solo exhibition, which was shown simultaneously at Site Gallery Sheffield and Newlyn Gallery, Penzance
Transporting skies, people and landscape between Penzance and Sheffield. The work drew from both landscape and trompe l’oeil traditions in painting to create works, which unfold in real-time, concertinaing space, time and location through a sequence of networked installations.
